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Escape from Monkey IslandEscape from Monkey Island

Escape from Monkey Island
No Screenshot Available
First release 2000
Also known as Monkey Island 4, Monkey4,
MI4, EFMI, EMI
Developed by LucasArts
Published by Electronic Arts, LucasArts
Distributed by LucasArts, Activision
Platforms Mac OS, PlayStation 2,
Windows
Resolution 640x480, 24-bit color
Engine GrimE
Support Not officially supported. A WIP engine
is available in our git repository.
Available for
Purchase
No

Escape from Monkey Island was the fourth game in the Monkey Island series, and the second game to use the GrimE Lua-based scripting language. The game follows Guybrush Threepwood and Elaine Marley as they return to Mêlée Island from their honeymoon. There they discover that Elaine Marley's position of governor has been revoked, her mansion is scheduled to be demolished, and a politician named Charles L. Charles is running for the governorship. Guybrush learns that the islands are being purchased one by one, and pirates are being forced out in favor of tacky Carribean-themed tourism. Guybrush must find out who is threatening his way of life, piracy, and also find a way to save Elaine's mansion.

Contents

Current state in ResidualVM

Escape From Monkey Island is completable with glitches in the latest daily builds.

Current development

For a list of what is known, and what needs to be done for EMI to be supported see Research on EFMI

Debug Information

Although the debug system from Grim Fandango was removed, ResidualVM provides some debugging support. Information on the sets and jump points is collected at Escape From Monkey Island Debug Mode.

External links

 

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