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TLJ TODO listTLJ TODO list

(Difference between revisions)
(Gameplay: Remove completed items)
(Remove completed tasks)
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===Gameplay===
 
===Gameplay===
* Add save / load serializers to more resource types
 
 
* Pause / resume
 
* Pause / resume
  
 
===Script===
 
===Script===
* Implement missing opcodes
+
* Complete partially implemented opcodes
  
 
===Items not on the TODO list for now===
 
===Items not on the TODO list for now===
 
* Add more renderers. The rendering part of the engine is not yet mature, and having to implement the same feature several times would just be an annoyance. The current renderer should run on all development machines.
 
* Add more renderers. The rendering part of the engine is not yet mature, and having to implement the same feature several times would just be an annoyance. The current renderer should run on all development machines.

Revision as of 17:52, 18 June 2017

Contents

Stark engine TODO list

User Interface

  • Inventory: Implement the tooltips accurately
  • Game view: Implement the tooltips accurately
  • Dialog panel: Keyboard support
  • Top menu: Implement the diary button
  • Top menu: Implement the tooltips accurately
  • Top menu: Play the animations / scripted display
  • Overall: Complete font support
  • Main menu
  • Options screen
  • Original save / load screens
  • Book of secrets
  • Diary screens

3D stuff

  • Shadows
  • Walk collisions
  • Complete BIFF meshes support (textures, lighting)

Gameplay

  • Pause / resume

Script

  • Complete partially implemented opcodes

Items not on the TODO list for now

  • Add more renderers. The rendering part of the engine is not yet mature, and having to implement the same feature several times would just be an annoyance. The current renderer should run on all development machines.

 

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